Saturday, October 22, 2011

Dead Space 2 multiplayer beta blog

I was super physced when I first heard about this games multiplayer, after a few hours I have to say that I'm a little disappointed. This games sadly seems really one sided. The game really seems in favor of the engineers. The necromorphs seem really weak and die extremely easy. When playing as the necromorphs its extremely rare if you can actually get a kill. When playing as the Necros you can jump on your opponents and start clobbering them. This really comes down to, how much damage can you do before you die. As the necros you can see the players health as their skeleton will light up certain colors (green, yellow, and red). If you try to maul someone who's health is green they WILL kill you before you kill them, and probably before you even get their health to yellow. However if you maul them while they have yellow health you will most likely kill them. On average my K/D on necros is about .56 but my K/D on engineers is well over 3.0. One of the major problems here is that the engineers have the ability to heal. Pick up a medpack and hit O and you can heal even when fighting. There are a few glitches in the game, but that's to be expected in a Beta. First and foremost. I hopped on at about 4pm (pacific standard) and could not find a game to save my life. There are sometimes in game where I know that I am getting hit, because my controller vibrates and my character shakes but my health doesn't go down. Sometimes Necros will float in the air if you kill them during an execution. And I can't level up past level 2. The game keeps saying that I level up but at the end of every match I level up from 2 to 3 again. At the end, I had a lot of fun playing this game. I hope they fix this and make it right.

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